1st Class:
Hunter
Hunters are distributors of physical damage to the bay. Because of its low "damage per shot," and the high attack rate, which are easy to combo with. Skills like the rain of arrows that allow them to maximize the combo account while allowing them to have to spend time switching to another group of enemies, to maximize the combos. You could say that their main role in groups is to keep the enemy fixed, poisoned the air. With these capabilities and have great synergy with all other classes. In PvP, hunters are more rounded than the goalkeepers, because the amount of AOE and crowd control they have.
Ranger
Rangers are the most adaptable fighters in Dragon country because of their ability to go in any terrain at high speed. They have a lethal crossbow speed, ranged attacks and a number of modern weapons from grenades, rocket launchers and machine guns. They are very effective in crowd control, because of their ability to hit multiple enemies at once, especially the Gatling Gun, which can affect up to ten enemies at the same time. This is useful when the Rangers can not handle the HP and bosses who are able to regenerate a large amount of his life bar.